Friday, 1 July 2022 |
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12:00 - 14:00 |
S277: User Experience in Games and Gamified Interactions Chair: Michael Brandse, Japan
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- Conveyance of Narrative through Digital Game Environments
Michael Brandse, Japan
- Research on the User Experience of Affordance of the Cube Game Interface Design
Hongyu Li, Chien-Hsiung Chen, Taiwan*, China
- A Study on Player Experience in Real-time Strategy Games Combined with Eye-Tracking and Subjective Evaluation
Jiawei Jiao, Jinchun Wu, Chengqi Xue, P.R. China
- Slow, Repeat, Voice Guidance: Automatic Generation of Practice Charts to Improve Rhythm Action Games
Shio Takidaira, Yoshiyuki Shoji, Martin J. Dürst, Japan
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14:30 - 16:30 |
S307: Gamification toward Information Systems Chair: Fan Zhao, United States
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- Guidance is Good: Controlled Experiment Shows the Impact of Navigational Guidance on Digital Game Enjoyment and Flow
Uday Sai Reddy Ambati, Gregory Brandt, Owen Schaffer, United States
- Research Status and Trends of the Gamification Design for Visually Impaired People in Virtual Reality
Shufang Tan, Wendan Huang, Junjie Shang, P.R. China
- Design Implications for a Gamified Recycling House
Adam Palmquist, Sweden; Ole Goethe, Norway; Jeanine Krath, Germany; Joacim Rosenlund, Miralem Helmefalk, Sweden
- The Impact of Virtual Reality Toward Telemedicine: a Qualitative Study
Fan Zhao, Dustin Sochacki, Jonathan Witenko, Rachel Kogan, United States
- Students’ Status Toward the New Gamified Learning Method an Exploratory Study
Lan Jiang, Fan Zhao, Charles Wang, Jingshun Zhang, United States
- Online Social Games in the Eyes of Children and Teens: A Systematic Review
Sean Li, Erin Li, Xiaojun Yuan, United States
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S308: Gameplay and Game Mechanics Design Chair: Nandhini Giri, United States
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- Design of Emotion-driven Game Interaction using Biosignals
Yann Frachi, Takuya Takahashi, Feiqi Wang, Mathieu Barthet, United Kingdom
- Movement Control Methods for Mobile Devices: An Empirical Study of Displacement Interfaces
Elias Bestard Lorigados, I. Scott MacKenzie, Melanie Baljko, Canada
- Spell Painter: Motion Controlled Spellcasting for a Wizard Video Game
Daniel MacCormick, Loutfouz Zaman, Canada
- An Exploratory Study on Game Developer Needs and Game Studio Challenges
Nandhini Giri, Erik Stolterman, United States
- The Roles of Instructional Agents in Human-Agent Interaction within Serious Games
Mohammadamin Sanaei, Stephen Gilbert, Michael Dorneich, United States
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