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The Advance Program is subject to change

(Last Updated: 18 May, 2022)
12:00 – 14:00 14:30 – 16:30
12:00 – 14:00 (CEST - Gothenburg, Sweden)
Human-Computer Interaction

Voice Assistants and Chatbots - I
Chair(s): To be announced

  • Don’t Throw it Over the Fence! Toward Effective Handover from Conversational Agents to Service Employees
    Mathis Poser, Talissa Hackbarth, Eva A.C. Bittner, Germany
  • Assisting the Assistant - How and why People show Reciprocal Behavior towards Voice Assistants
    Florian Schneider, Justus Hagmann, Germany
  • "I am scared of viruses, too" - Studying the Impact of Self-disclosure in Chatbots for Health-related Applications
    Caterina Neef, Vanessa Mai, Anja Richert, Germany
  • Enabling Embodied Conversational Agents to Respond to Nonverbal Behavior of the Communication Partner
    Matthias Wölfel, Christian Felix Purps, Noah Percifull, Germany
  • Giving Alexa a Face - Implementing a New Research Prototype and Examining the Influences of Different Human-Like Visualizations on the Perception of Voice Assistants
    Carolin Wienrich, Felix Ebner, Astrid Carolus, Germany

Art, Intelligence, Interaction - I
Chair(s): Yi Ji, P.R. China

  • Study on Experience Design of Elderly Online Learning Interface Based on Cognitive Load
    Tianyu Huang, Jiaqi Zhang, P.R. China
  • Research on Aging Design of ATM Human-Machine Interface Based on Visual Features
    Jiaqi Zhang, Tianyu Huang, P.R. China
  • Research on the Design of Children's Breath Training Products from the Perspective of Motivation Theory
    Panpan Chen, P.R. China
  • Research on Speech Interaction Design Based on Emotion
    GenPing Βο, Xianan Xu, P.R. China
  • Design Study and User Evaluation of an Application Model for Self-Management and Rehabilitation Training for Users with Hearing Loss
    Qiqi Huang, Fanghao Song, Yan Liu, Xiaomin Ma, P.R. China
  • Blending Learning Practice and Research for STEAM Education
    Ming Ma, Yi Ji, Yutong Liu, P.R. China; Sean Clark, United Kingdom; Dongjin Lin, P.R. China
Human Interface and the Management of Information

Service Oriented Interaction
Chair(s): Hirohiko Mori, Japan

  • Effectiveness of Diverse Evidence for Developing Convincing Proofs with Crowdsourcing
    Nadeesha Wijerathna, Masaki Matsubara, Atsuyuki Morishima, Japan
  • Analysis of Nonverbal Interaction among Competitive Ballroom Dance Couple: Kinesiology and Time-frequency Analysis
    Yosuke Kinoe, Mari Sato, Japan
  • Effects of Immediate Feedback in Operating Information Device by Finger Tap Gesture
    Kyosuke Watanabe, Makoto Oka, Hirohiko Mori, Japan
  • Evaluation of Riding Instability of a Bicycle with Children as Passengers Using the Relationship between Handlebar angle and Roll Angle
    Syun Takagi, Makoto Oka, Hirohiko Mori, Japan
  • Research and Optimization of Skin Design for Mobile Terminal Input Method based on Emotional Experience
    Rui-Qi Wu, Xue-Dong Zhang, P.R. China
  • Research on Household Product Design Based on Design Knowledge Hierarchy and Text Mining—Taking Aroma Diffuser as an Example
    Zinan Chen, Xingguo Zhang, Xinyu Zhu, Zhenyu Gu, P.R. China

VR/MR Digital Therapeutics and its Associated Applications
Chair(s): Takehiko Yamaguchi, Japan

  • Does the Proteus effect accompanied with the elderly simulation kit improve empathy enhancement to the elderly?
    Kentaro Kotani, Haru Yamazaki, Yudai Sakata, Takafumi Asao, Satoshi Suzuki, Japan
  • A Recognition Model of Motion Primitives in VR-IADL Based on the Characteristics of MCI and Older Adults
    Taisei Ando, Takehiko Yamaguchi, Japan; Tania Giovannetti, United States; Maiko Sakamoto, Japan
  • Development of VR exposure therapy support system for social anxiety utilizing anxiety levels estimated by physiological indices
    Mieko Ohsuga, Haruya Koba, Japan
  • Evaluation of Virtual Working Environment by Psychophysiological Indices
    Seiji Kikuchi, Shinji Miyake, Daiji Kobayashi, Japan
  • Development of a Surgical Image Object Display System Using AR Devices and Evaluation of Its Depth Perception
    Hiroyuki Konishi, Takuto Yajima, Kentaro Kotani, Satoshi Suzuki, Takafumi Asao, Japan
Engineering Psychology and Cognitive Ergonomics

Flight Safety and Human Factors
Chair(s): Lei Wang, P.R. China

  • Improved Spectral Subtraction Method for Civil Aircraft Approach and Landing Crew Interactive Voice Enhancement
    Nongtian Chen, Weifeng Ning, Yongzheng Man, Junhui Li, P.R. China
  • Preliminary Research on Evaluation Index of Professional Adaptability for Airline Transport Pilot
    Mengxi Zhang, Lei Wang, Ying Zou, Jiahua Peng, Yiwei Cai, Shu Li, P.R. China
  • The effect of age on mental status of air traffic controllers during intensive simulation training
    Zhenling Chen, Jianping Zhang, Hangshi Shan, Yiyou Chen, Peng Hu, Xiaoqiang Tian, P.R. China
  • Study on the Mechanism of Pilot Fatigue on Performance
    Hongjun Xue, Ziqi Ma, Xiaoyan Zhang, Xiaotian Chen, Kai Qiu, Jie Li, P.R. China
  • Pilot Fatigue Evaluation Based on Eye-Movement Index and Performance Index
    Hongjun Xue, Xiaotian Chen, Xiaoyan Zhang, Ziqi Ma, Kai Qiu, P.R. China
  • The Assessment of Aviation Situation Awareness based on Objective Behavior Methods
    Hao Zhou, Yanyu Lu, Shan Fu, P.R. China
Universal Access in Human-Computer Interaction

Accessibility and Personalisation for Students with ID and Autism - I
Chair(s): David J. Brown, United Kingdom

  • Metahumans: Using Facial Action Coding in Games to Develop Social and Communication Skills for People with Autism
    Sean Haddick, David J. Brown, United Kingdom; Bonnie Connor, United States; James Lewis, Matthew Bates, Simon Schofield, United Kingdom
  • Explainable Multimodal Machine Learning for Engagement Analysis by Continuous Performance Test
    Muhammad Arifur Rahman, David J. Brown, Nicholas Shopland, Andrew Burton, Mufti Mahmud, United Kingdom
  • Improving Accessibility and Personalisation for HE Students with Disabilities in Two Countries in the Indian Subcontinent – Initial Findings
    Nicholas Shopland, David J. Brown, United Kingdom; Linda Daniela, Arta Rūdolfa, Astra Rūdolfa, Latvia; Muhammad Arifur Rahman, Andrew Burton, Mufti Mahmud, United Kingdom; Karel Van Isacker, Belgium
  • A Methodology for the Co-design of Shared VR Environments with People with Intellectual Disabilities: Insights from the Preparation Phase
    Matthew C. Harris, David J. Brown, Pratik Vyas, James Lewis, United Kingdom

Artificial Intelligence in/for Media Accessibility
Chair(s): Gian Maria Greco, Poland; Sabine Braun, United Kingdom

  • Using AI-driven video captioning methods to widen the accessibility of (audio)visual material in an age of media content mass proliferation
    Kim Starr, Sabine Braun, United Kingdom
  • Hybrid practices for real-time interlingual communication via speech recognition: the SMART project
    Elena Davitti, United Kingdom
  • Artificial intelligence in/for media accessibility: Status, opportunities and challenges
    Gian Maria Greco, Poland
  • Ensembling and Score-based Filtering in Sentence Alignment for Automatic Simplification of German Texts
    Nicolas Spring, Marek Kostrzewa, Annette Rios, Sarah Ebling, Switzerland
  • Drawing and Understanding Diagrams: An Accessible Approach Dedicated to Blind People
    Frederic Serin, Katerine Romeo, France
Cross-Cultural Design

CISD - Cultural Industries and Sustainable Development - III
Chair(s): I-Ying Chiang, Rungtai Lin, Taiwan*, China

  • “Do Not Touch” and “Maintaining Social Distance”: A Study of the Model of Exhibition Viewing Under the Influence of COVID-19 Pandemic
    Rungtai Lin, Taiwan*, China; John G. Kreifeldt, United States; Yikang Sun, P.R. China
  • A Study of Relationship between Dharma Drum Mountain website Design and Zen
    Tze-Fei Huang, Chun-Liang Chen, Taiwan*, China
  • Research on the Development of High-tech Imported Jewelry Composite Media Creation
    Yen-Ju Chen, Rungtai Lin, Chih-Long Lin, Taiwan*, China
  • Development and Validation of a Model for Estimation of the Effects of Ritual Design on Audiences’ Satisfaction with Fashion Show
    Yu-Ju Lin, Jun-Liang Chen, I-Hsiu Huang, Mo-Li Yeh, Taiwan*, China
  • The Study of City Color Imagery, Affective Appraisal and Place Attachment
    Jun-Liang Chen, Yu-Ju Lin, I-Hsiu Huang, Mo-Li Yeh, Taiwan*, China
  • Relationship between Taiwanese Audience Preference and Cultural Values in Korean Dramas
    Shih-Hui Hsueh, Rungtai Lin, Sandy Lee, Taiwan*, China

Kansei Issues in Cross-Cultural Design - Ι
Chair(s): Kuohsiang Chen, P.R. China; Szu-Chi Chen, Australia

  • The Application of Geometric Abstraction of Chinese Traditional Cultural Symbols in the Design of Daily Utensils——Taking Fengyang Phoenix Painting as an Example
    Huifang LI, P.R. China
  • Research on User's Value Cognition Evaluation of Huizhou Handmade Ceramics Skills
    Yanlong Guo, P.R. China
  • Research on Innovative Ways of Contemporary Display Porcelain under the Background of Longyao Culture in Jing County
    Nana Li, P.R. China
  • Marketing Cultural Jewelry Products: A Case Study on Egyptian Cultural Product Designs
    Eman Ramadan, Yu Wu, P.R. China
  • Digital Museum Visualization Digital System Based on Big Data Technology
    ZiQiong Yang, Rui Xu, JinMeng Zhang, P.R. China
  • Fluency and Aesthetic Models Revisited in the Context of Museum Management Design
    Hanlin Mi, Rui Xu, P.R. China

Design Futures: Futures Design Education - Ι
Chair(s): Zhiyong Fu, Jiajia Chen, P.R. China

  • Reflexivity research of knowledge visualization working method in the post-epidemic era
    Nana Wang, P.R. China
  • A study on Research and Teaching Platform System of Doctoral Education in Design Program
    Fan Chen, Jingyi Yang, Lin Li, P.R. China
  • Innovative Pedagogical Framework Based on Digital Collaborative Tools: A Design Education Practice of CADP Course for Freshmen in Design
    Tiantian Li, Ningyi Dai, Xuguang Zhu, P.R. China
  • Explore Alternative Future: A Case Study of Cultivating Designers’ Future Literacy via Hybrid Collaboration
    Chenfan Zhang, Italy; Zhiyong Fu, P.R. China
  • Design Education in Post-Pandemic Age: Examining the Roles Digital Platforms Play in Collaborative Design Activities
    Yuhan Zhang, United Kingdom

Creating Societal Impacts with Innovative Technology
Chair(s): Pei-Lee Teh, Malaysia

  • Going Cashless? How has COVID-19 Affected the Intention to Use E-wallets?
    Han Wei Wong, Andrei O.J. Kwok, Malaysia
  • Utilization of XR Technology in Distance Collaborative Learning: A Systematic Review
    Jiadong Chen, P.R. China; Shin'ichi Konomi, Japan
  • Assessing the Needs of Mobility Solution for Older Adults through Living Lab Approach: An Experience Report
    Borui Fang, Chun Yong Chong, Pei-Lee Teh, Shaun Wen Huey Lee, Malaysia
  • Design for Product-Service System Innovation of the New Fresh Retail in the Context of Chinese Urban Community
    Ke Ma, Renke He, P.R. China
  • Annotation References for Facilitation Analysis in Intercultural Collaboration
    Mizuki Motozawa, Yohei Murakami, Mondheera Pituxcoosuvarn, Japan
Social Computing and Social Media

The Ethics of Artificial Intelligence: Methods and Applications
Chair(s): Han Yu, Singapore

  • FLAS: A Platform for Studying Attacks on Federated Learning
    Yuanchao Loh, Singapore; Zichen Chen, United States; Yansong Zhao, Han Yu, Singapore
  • A Methodological Framework for Facilitating Explainable AI Design
    Jiehuang Zhang, Han Yu, Singapore
  • A Comparison of Web Services for Sentiment Analysis in Digital Mental Health Interventions
    Benny Toh Hsiang Tan, Lim Sufang, Qiu Yang, Miao Chunyan, Singapore
  • Twitter as a Communication Tools for Vaccine Policy in Indonesia: An Analysis
    Iradhad Taqwa Sihidi, Salahudin Salahudin, Ali Roziqin, Danang Kurniawan, Indonesia
  • Influence Vaccination Policy, Through Social Media Promotion (Study: West Java, East Java, and Central Java)
    Ekklesia Hulahi, Achmad Nurmandi, Isnaini Muallidin, Muhammad Jafar Loilotu, Danang Kurniawan, Indonesia
  • The Role of the Financial Services Authority (OJK) in Preventing Illegal Fintech Landing in the COVID-19 Pandemic In Indonesia
    Bella Kharisma, Achmad Nurmandi, Isnaini Muallidin, Danang Kurniawan, Muhammad Jafar Loilotu, Indonesia

Text Mining and Sentiment Analysis in Social Media
Chair(s): To be announced

  • 14 Days Later: Temporal Topical Shifts in Covid-19 Related Tweets After Pandemic Declaration
    Hamzah Osop, Singapore; Basem Suleiman, Abdallah Lakhdari, Australia
  • Development of Bilingual Sentiment and Emotion Text Classification Models From COVID-19 Vaccination Tweets in the Philippines
    Nicole Allison Co, Maria Regina Justina Estuar, Hans Calvin Tan, Austin Sebastien Tan, Roland Abao, Jelly Aureus, Philippines
  • Development of a Text Classification Model to Detect Disinformation About COVID-19 in Social Media: Understanding the Features and Narratives of Disinformation in the Philippines
    Hans Calvin Tan, Maria Regina Justina Estuar, Nicole Allison Co, Austin Sebastien Tan, Roland Abao, Jelly Aureus, Philippines
  • Text Mining for Patterns and Associations on Functions, Relationships and Prioritization in Services Reflected in National Health Insurance Programs
    Maria Regina Justina Estuar, Maria Cristina Bautista, Christian Pulmano, Paulyn Jean Acacio-Claro, Quirino Sugon, Dennis Andrew Villamor, Madeleine Valera, Philippines
  • Analyzing Change on Emotion Scores of Tweets before and after Machine Translation
    Karin Fukuda, Qun Jin, Japan
  • An Extendable Sentiment Monitoring Model for SNS Considering Environmental Factors
    Yenjou Wang, Neil Yen, Qun Jin, Japan
Virtual, Augmented and Mixed Reality

VAMR in Industry
Chair(s): To be announced

  • Virtual Reality Assembly of Physical Parts: The Impact of Interaction Interface Techniques on Usability and Performance
    Ketoma Vix Kemanji, Rene Mpwadina, Gerrit Meixner, Germany
  • Assisted Human-Robot Interaction for Industry Application Based Augmented Reality
    Haonan Fang, Jingqian Wen, XiaoNan Yang, Peng Wang, Yinqian Li, P.R. China
  • Multimodal Augmented Reality and Subtle Quidance for Industrial Assembly – a Survey and Ideation Method
    Nicole Tobisková, Lennart Malmsköld, Thomas Pederson, Sweden
  • Spatial Augmented Reality (SAR) System for Agriculture Land Suitability Maps Visualization
    Hanhan Maulana, Toshiki Sato, Hideaki Kanai, Japan
  • The trend of industrial design from the perspective of metaverse
    Yuehui Hu, Hong Chen, P.R. China
  • Multi-Person Collaborative Augmented Reality Assembly Process Evaluation System based on HoloLens
    JingFei Wang, YaoGuang Hu, XiaoNan Yang, P.R. China
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Semantic, Artificial and Computational Interaction Studies: Towards a Behavioromics of Multimodal Communication - I
Chair(s): Alexander Mehler, Andy Lücking, Cornelia Ebert, Germany

  • Introduction to the 2nd Edition of "Semantic, Artificial and Computational Interaction Studies"
    Cornelia Ebert, Andy Lücking, Alexander Mehler, Germany
  • A Dynamic Semantics for Multimodal Communication
    Jeremy Kuhn, France
  • Laughter Meaning Construction and Use in Development: Children and Spoken Dialogue Systems
    Chiara Mazzocconi, France
  • Multimodal Analysis of Interruptions
    Liu Yang, Catherine Achard, Catherine Pelachaud, France
  • Multimodal Corpus Linguistics with the TV News Archive: Prospects and Challenges
    Bodo Winter, Greg Woodin, United Kingdom
Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - III
Chair(s): Zhen Liu, P.R. China

  • A Student Experience Based Research on Brand Creation of a Private College
    Bo Liu, ZhiChao Liu, Chen Yang, P.R. China
  • Research on Students' Learning Experience after Embedding Data Thinking into Curriculum ——Take the Course "Staff Career Development" as an Example
    Juan Tang, P.R. China
  • A Research on Instructional Design base on Student learning experience:a case of Guangzhou City University of Technology
    Dan Wu, Xin LIU, Yiwen CUI, P.R. China
  • Study on the degree of enjoyment and learning effect in the learning process of serious games under different task difficulty
    Huiyu Liang, P.R. China
  • Research on Mixed Teaching Scheme of Human Resource Management Tool Courses Based on Learning Experience
    Meiying Wu, P.R. China
  • Design of Virtual Simulation Training Course Evaluation System from the Perspective of Learner User Experience
    Leilei Kong, Yuan Chu, P.R. China

Contents Technology
Chair(s): Masasuke Yasumoto, Japan

  • Mojipla Stamp: Interactive Content Using a Stamp Device to Stimulate Programming Thinking Through Word Play
    Hiroshi Suzuki, Sousuke Yagi, Japan
  • Evaluation of the Difference in the Reality of the Bow Device With and Without Arrows
    Masasuke Yasumoto, Japan
  • Visualizing the Electroencephalography Signal Discrepancy When Maintaining Social Distancing: EEG-Based Interactive Moiré Patterns
    Jingjing Li, Japan; Ye Yang, P.R. China; Zhexin Zhang, Yinan Zhao, Vargas Meza Xanat, Yoichi Ochiai, Japan
  • Focus Estimation Using Associative Information to Support Understanding of Art
    Shota Yamasaki, Takehiro Teraoka, Japan
  • Utilization of Digital Fabrication Technology in Hybrid Courses for Industrial Design Education During the COVID-19 Pandemic
    Jaime Alvarez, Japan; Usuke Tomida, Jamaica

User Experience and Acceptance of Mobile and Wearable Interactions
Chair(s): To be announced

  • Promising or Influencing? Theory and Evidence on the Acceptance of Mobile Payment among the Elderly in China
    Ruisi Liu, Xueai Li, Junjie Chu, P.R. China
  • Wearable Device with Entertainment Value: A Process Using User Experience Design
    Linh Nguyen, Australia
  • Identifying Key Factors Influencing Mobile Music App User Experience in China Using a Fuzzy DEMATEL Method
    Meiyu Zhou, Hanwen Du, Zhenyu Wang, Li Wang, Yibing Wu, Jinyao Zhang, Yajing Xu, Lu Zhong, P.R. China
  • Measuring Visual Attractiveness of Urban Commercial Street Using Wearable Cameras: A Case Study of Gubei Gold Street in Shanghai
    Yi Hua Huang, Yuanquan Ouyang, P.R. China
  • Research on the Design of Handheld Gimbals Based on KANO Model
    Yuanyuan Meng, P.R. China
Culture and Computing

Experience Design in Arts
Chair(s): Lin Zhang, P.R. China

  • An Audience Data-driven Alternate Reality Storytelling Design
    Xiaowen Sun, P.R. China; Daniel Gilman Calderón, Argentina; Blair Subbaraman, Jeffrey A. Burke, United States
  • Design and Research of Huangmei Opera Lightweight H5 Game Based on Media Convergence
    Yiran Zhang, Shangshi Pan, Rongrong Fu, P.R. China
  • Research and Exploration on Light Environment Interactive Art Promoting Development of Night Economy in China
    Mu Zhang, Xiao Sun, P.R. China
  • Realistic Art Viewing Experience with Adaptive Shadows from Digital Matte on Smart TV’s Art Mode
    Jeannie Kang, Korea
  • ESTENDERE:A Design Concept to Enhance Audience Experience in Theatre
    Yifan Kang, Bingjian Liu, Xu Sun, P.R. China
  • Electroencephalography and Self-Assessment Evaluation of Engagement with Online Exhibitions: Case Study of Google Arts & Culture
    Jingjing Li, Japan; Chengbo Sun, P.R. China; Vargas Meza Xanat, Yoichi Ochiai, Japan
Distributed, Ambient and Pervasive Interactions

Pervasive and Intelligent Environments for Living, Working and Learning
Chair(s): Shin'ichi Konomi, Japan

  • Designing a Distributed Cooperative Data Substrate for Learners without Internet Access
    Shin'ichi Konomi, Xiangyuan Hu, Chenghao Gu, Japan; Doreen Mushi, Tanzania
  • WiHead:WiFi-based Head-Pose Estimation
    Yiming Liu, Shin'ichi Konomi, Japan
  • Human Pose-Based Activity Recognition Approaches on Smart-home Devices
    Tianjia He, P.R. China
  • Mapless Indoor Navigation based on Landmarks
    Lulu Gao, Shin'ichi Konomi, Japan
Learning and Collaboration Technologies

Interactive Learning Ecosystems - III
Chair(s): Francisco Jose García-Peñalvo, David Fonseca, Spain

  • Collaborative Learning using Technological Tools - A Framework for the Future
    Tord Talmo, Norway; Maria Sapountzi, Greece; George Dafoulas, United Kingdom; Alessia Valenti, Italy
  • TPS2 Approach Applied to Requirements Engineering Curriculum Course
    Fernando Moreira, Maria João Ferreira, Natércia Durão, Carla Santos Pereira, Portugal; David Fonseca, Spain; César A. Collazos, Colombia; Alex Sandro Gomes, Brazil
  • Agile CTMTC: Adapting Stages for a Shorter Application of the Teamwork Method
    María Luisa Sein-Echaluce, Ángel Fidalgo-Blanco, Francisco Jose García-Peñalvo, Spain
  • An Educational, Semi-Autonomous Telepresence Robot Called Sally
    Selene Caro-Via, Albert Garangou-Culebras, Alex Falcó-Olmo, Carlota Parés-Morlans, Raquel Ros, Spain
  • Multisubject PBL: Implementing, Maintaining and Evolving Through 15 Years
    Patricia Compañ-Rosique, Carlos J. Villagrá-Arnedo, Rafael Molina-Carmona, Francisco J. Gallego-Durán, Rosana Satorre-Cuerda, Faraón Llorens-Largo, Spain
  • Applying Natural Language Processing to Teamwork – A new Dashboard for CTMTC Methodology
    Miguel Angel Conde, Adrián Andrés-Gómez, Francisco J. Rodríguez-Sedano, Camino Fernández-Llamas, Spain
Human Aspects of IT for the Aged Population

Senior Cloud and Active Aging
Chair(s): Kenichiro Ito, Japan

  • Design and Verification of a Smart Home Management System for Making a Smart Home Constructable and Adjustable by the Elderly
    Reina Yoshizaki, SooIn Kang, Hiroki Kogami, Kenichiro Ito, Daisuke Yoshioka, Koki Nakano, Yuriki Sakurai, Takahiro Miura, Mahiro Fujisaki-Sueda-Sakai, Ken-ichiro Yabu, Hiroshige Matsumoto, Ikuko Sugawara, Misato Nihei, Hiroko Akiyama, Tohru Ifukube, Japan
  • Attitude to Use Information and Communication Technology in Older Adults under ``Stay Home" to Prevent COVID-19 Infection
    Takahiro Miura, Ryoko Yoshida, Ikuko Sugawara, Mahiro Fujisaki-Sueda-Sakai, Kenichiro Ito, Ken-ichiro Yabu, Tohru Ifukube, Hiroko Akiyama, Japan
  • Classifying Multigenerational City Walk Styles for a Hyperdiverse Society: Case Studies in an Urban Educational District
    Ken-ichiro Yabu, Takahiro Miura, Yuki Murakami, Tomoko Segawa, Tetsuya Nakahashi, Japan
  • Hazard Identification for a Virtual Coaching System for Active Healthy Ageing
    Keiko Homma, Yoshio Matsumoto, Japan
  • Integration Analysis of Heterogeneous Data on Mind Externalization of Elderly People at Home
    Sinan Chen, Hayato Ozono, Masahide Nakamura, Japan
HCI in Games

Serious Games
Chair(s): To be announced

  • Toward the Design of a Gamification Framework for Enhancing Motivation Among Journalists, Experts, and the Public to Combat Disinformation: The Case of CALYPSO Platform
    Catherine Sotirakou, Theodoros Paraskevas, Constantinos Mourlas, Greece
  • Designing Social Exergame to Enhance Intergenerational Interaction and Exercise
    Emiran Kaisar, Shi Qiu, Rui Yuan, Ting Han, P.R. China
  • FIST FIX: Soft Hard Combination Product Design for Hand Rehabilitation After Stroke
    Tianyu Zhou, Ting Han, P.R. China
  • A Configurable Serious Game for Inhibitory and Interference Control
    Houda Chabbi, Sandy Ingram, Florian Hofmann, Vinh Nguyen, Yasser Khazaal, Switzerland
  • AWATO: A Serious Game to Improve Cybersecurity Awareness
    Lauren S. Ferro, Andrea Marrella, Tiziana Catarci, Francesco Sapio, Adriano Parenti, Matteo De Santis, Italy
  • Warli: A gamified approach for art and culture preservation
    Pankaj Badoni, India
HCI in Mobility, Transport and Automotive Systems

Vehicle Automation Design and Development: Methods and Tools
Chair(s): To be announced

  • Face2Statistics: User-Friendly, Low-Cost and Effective Alternative to In-Vehicle Sensors/Monitors for Drivers
    Zeyu Xiong, Jiahao Wang, Wangkai Jin, Junyu Liu, P.R. China; Yicun Duan, Hong Kong; Zilin Song, Xiangjun Peng, P.R. China
  • Oneiros-OpenDS: An Interactive and Extensible Toolkit for Agile and Automated Developments of Complicated Driving Scenes
    Shuolei Wang, Junyu Liu, Haoxuan Sun, Xiaoxing Ming, Wangkai Jin, Zilin Song, Xiangjun Peng, P.R. China
  • Omniverse-OpenDS: Enabling Agile Developments for Complex Driving Scenarios via Reconfigurable Abstractions
    Zilin Song, P.R. China; Yicun Duan, Hong Kong; Wangkai Jin, Shuchang Huang, Shuolei Wang, Xiangjun Peng, P.R. China
  • Towards Scenario-based and Question-driven Explanations in Autonomous Vehicles
    Yiwen Zhang, Weiwei Guo, Cheng Chi, Lu Hou, Xiaohua Sun, P.R. China
  • Establishment and Validation of Flight Crew Training Cost Model
    Xianxue Li, Tingying Song, P.R. China
Artificial Intelligence in HCI

Human-AI Collaboration
Chair(s): To be announced

  • Trafne: A Training Framework for Non-Expert Annotators with Auto Validation and Expert Feedback
    Shugo Miyata, Chia-Ming Chang, Takeo Igarashi, Japan
  • Give Me A Hand: A Scene-Fit Hand Posture Drawing Aid
    Xiaohua Sun, Juexiao Qin, Weijian Xu, Xibing Peng, P.R. China
  • Customizable Text-to-Image Modeling by Contrastive Learning on Adjustable Word-visual Pairs
    Jun-Li Lu, Yoichi Ochiai, Japan
  • Emotional Communication between Chatbots and Users: An Empirical Study on Online Customer Service System
    Qianwen Xu, P.R. China; Jun Yan, Australia; Cong Cao, P.R. China
  • Artificial Intelligence Augmenting Human Teams - A Systematic Literature Review on the Opportunities and Concerns
    Jayden Khakurel, Kirsimarja Blomqvist, Finland
Design, Operation and Evaluation of Mobile Communications

Digital Quality of Mobile Service
Chair(s): Zhongwei Gu, P.R. China

  • Research on Customer Satisfaction Evaluation System of Wearable Devices Based on Online Review Text Mining
    Haibo Tang, P.R. China
  • The Security and Privacy Protection Framework for Wearable Devices
    Youxiang Cui, Zhongwei Gu, Sun Lei, Haibo Tang, Lumeng Cui, P.R. China
  • Scene Design of Virtual Singing Bar Oriented to Metauniverse
    Xin Zhou, Nuoya Fang, Zhongwei Gu, P.R. China
  • Research on the Construction of the Quality Maturity Evaluation in the Product R&D Phase
    Sun Lei, Zhongwei Gu, Youxiang Cui, Haibo Tang, P.R. China
  • The Integrated Model Based on Big Data for Wearable Service Quality Trust
    Zhongwei Gu, Hongwei Ma, Xiao Liu, P.R. China
  • Design of WeChat Guide System in Exhibition Venues
    Xiao Liu, Kaixi Ke, Yuan Gao, Pengcheng Huang, Xia Wang, P.R. China

Recent Trends in Mobile Communications
Chair(s): Shubin Yu, P.R. China

  • “Machine Body”, “Wisdom Body” and “Cooperation Body”: How Chinese Senior Understand and Use Social Robots
    Yukang Zhang, WeiMing Ye, Wei Jia, P.R. China
  • Evaluating Intertwined Effects of Emoji and Message Framing to Vaccine Communication Strategy
    Tingyi S Lin, Yue Luo, Taiwan*, China
  • Physical, Emotional, and Autonomous Anthropomorphism of Chatbots
    Shubin Yu, Norway; Fulya Acikgoz, United Kingdom; Yangjuan Hu, Taiwan*, China
  • Predictions on usefulness and popularity of online reviews: Evidence from mobile phones for elders
    Minghuan Shou, Xueqi Bao, Jie Yu, P.R. China

14:30 – 16:30 (CEST - Gothenburg, Sweden)
Human-Computer Interaction

Voice Assistants and Chatbots - II
Chair(s): To be announced

  • Defining Requirements for the Development of Useful and Usable Chatbots: An Analysis of Quality Attributes from Academy and Industry
    Malu Mafra, Kennedy Nunes, Adailton Castro, Adriana Lopes, Ana Carolina Oran, Geraldo Braz Junior, João Almeida, Anselmo Paiva, Aristofanes Silva, Simara Rocha, Davi Viana, Áurea Hiléia Da Silva Melo, Raimundo Da Silva Barreto, Luis Rivero, Brazil
  • Exploring the Opinions of Experts in Conversational Design: A Study on Users' Mental Models of Voice Assistants
    Isabela Motta, Manuela Quaresma, Brazil
  • Anthropomorphic Perceptions of Simple Text-Based Interfaces
    Briana M. Sobel, Valerie K. Sims, United States
  • Toward Charismatic Virtual Agents: How to Animate Your Speech and Be Charismatic
    Ning Wang, Abhilash Karpurapu, Aditya Jajodia, Chirag Merchant, United States

Art, Intelligence, Interaction - II
Chair(s): Yi Ji, P.R. China

  • A Systematic Review of Multimodal Interaction in Artificial Intelligent System Supporting Children to Learn Music
    Baihui Chen, Lusha Huang, P.R. China
  • Research on Auditory Performance of Vehicle Voice Interaction in Different Sound Index
    Wenhao Hu, Xiang Li, Zehua Li, P.R. China
  • Study on visual perception of color visual stimulus in the terminal interface of bank self-service machine
    Zehua Li, P.R. China
  • Improving Emotional Intelligence in the New Normal Using Metaverse Applications for Digital Native
    Sheng-Ming Wang, Taiwan*, China; Muhammad Ainul Yaqin, Indonesia; Fu-Hsiang Hsu, Taiwan*, China

Sensor-enabled Adaptive Systems for raising Productivity, User Experience and Wellbeing
Chair(s): Christian Märtin, Michael Fellmann, Germany

  • Support of Virtual Human Interactions based on Facial Emotion Recognition Software
    Bärbel Bissinger, Christian Märtin, Michael Fellmann, Germany
  • A Swarm Intelligence Approach: Combination of Different EEG-Channel Optimization Techniques to enhance Emotion Recognition
    Sabahudin Balic, Lukas Kleybolte, Christian Märtin, Germany
  • Practical Suitability of Emotion Recognition from Physiological Signals by Mainstream Smartwatches
    Rainer Lutze, Klemens Waldhör, Germany
  • Towards an Architectural Concept for a Wearable Recommendation System to Support Workplace Productivity and Well-Being
    Henning Richter, Michael Fellmann, Fabienne Lambusch, Maik Kranzusch, Germany
  • Enabling Situation-aware User Interface Behavior by Exploiting Emotions and Advanced Adaptation Techniques
    Christian Herdin, Christian Märtin, Germany
  • Mobile manipulator for hospital care using Firebase
    José Varela-Aldás, Jorge Buele, Santiago Guerrero, Victor H. Andaluz, Ecuador
Augmented Cognition

Eye-Tracking, BCI, and Wearables in VR, AR and MR for Training and Education
Chair(s): Nitesh Bhatia, United Kingdom

  • A comparative study of prototyping methods for HCI design using cognitive load-based measures
    Naveen Kumar, Korea; JYOTISH KUMAR, JYOTI KUMAR, India
  • Extravehicular Intelligence Solution for Lunar Exploration and Research: ARSIS 5.0
    Megan Laing, Caleb Cram, Marc Frances, Akiah Tullis, Digno JR Teogalbo, Karen Doty, United States
  • Effect of animations on mobile icon search behavior: An Eye-tracking Study
    Anirban Chowdhury, Surabhi Rohankar, India
  • Sustained Attention States Recognition with EEG and Eye-tracking in the GradCPT
    Wei Zhang, Yifan Zhang, P.R. China; Qinyu Zhang, Hong Kong; Jie Xu, P.R. China
  • Compensation Method of Flight Simulator Visual System
    ShiXiong Su, Zhen Wang, Shan Fu, Dan Huang, P.R. China
Universal Access in Human-Computer Interaction

Accessibility and Personalisation for Students with ID and Autism - II
Chair(s): David J. Brown, United Kingdom

  • Methodology for Co-designing Learning Patterns in Students with Intellectual Disability for Learning and Assessment of Numeracy and Communication Skills
    Pratik Vyas, Romany Thakar, David J. Brown, Matthew C. Harris, United Kingdom
  • Educational Robots and their Control Interfaces: How Can we Make Them More Accessible for Special Education?
    Maria Jose Galvez Trigo, Penelope Jane Standen, Sue Valerie Gray Cobb, United Kingdom
  • Towards Explainable and Privacy-Preserving Artificial Intelligence for Personalisation in Autism Spectrum Disorder
    Mufti Mahmud, United Kingdom; M Shamim Kaiser, Bangladesh; Muhammad Arifur Rahman, United Kingdom; Tanu Wadhera, India; David J. Brown, Nicholas Shopland, Andrew Burton, Thomas Hughes-Roberts, United Kingdom; Shamim Al Mamun, Bangladesh; Cosimo Ieracitano, Italy; Marzia Hoque Tania, United Kingdom; Mohammad Ali Moni, Mohammed Shariful Islam, Australia; Kanad Ray, India; M Shahadat Hossain, Bangladesh
  • Leveraging Virtual Reality and Machine Learning as Mediated Learning Tools for Social Skill Development in Learners with Autism Spectrum Condition
    Thomas Hughes-Roberts, Vanessa Cui, Mufti Mahmud, David J. Brown, United Kingdom

Recent Developments in Universal Accessibility
Chair(s): Frode Eika Sandnes, Terje Gjøsæter, Norway

  • Animated Backgrounds on the Web Reduce Reading Speed: Some Empirical Evidence from a Remote Experiment
    Ana Flávia Vital, Mark Van der Baan, Øyvind Ødegård Stenberg, Frode Eika Sandnes, Norway
  • LiDAR-based Obstacle Detection and Distance Estimation in Navigation Assistance for Visually Impaired
    Bineeth Kuriakose, Raju Shrestha, Frode Eika Sandnes, Norway
  • Perceptions of Digital Nudging for Cervical Testing: A Comparison Four Nudge Types
    Thea Bratteberg Ytterland, Siri Fagernes, Frode Eika Sandnes, Norway
  • Camera Mouse: Sound-Based Activation as a New Approach to Click Generation
    Phoenix Pagan, Hanvit Choi, John Magee, United States
Cross-Cultural Design

CISD - Cultural Industries and Sustainable Development - IV
Chair(s): Wen-Ko Chiou, Rungtai Lin, Taiwan*, China

  • Reliability and Validity Assessment of the Chinese Version of Flow Ergonomics
    Wen-Ko Chiou, Taiwan*, China; Chao Liu, Hao Chen, P.R. China; Szu-Erh Hsu, Taiwan*, China
  • Effects of Animation-Guided Mindfulness Meditation on Flight Attendants' Flow Ergonomics
    Chao Liu, P.R. China; Wen-Ko Chiou, Taiwan*, China; Hao Chen, P.R. China; Szu-Erh Hsu, Taiwan*, China
  • Exploring the Derivation of Artistic Intervention in the Community from the Perspective of Elderly Creativity
    Fu-Chi Shih, Shu-Hsuan Chang, Taiwan*, China
  • Participatory Curation and the Construction of Its Application Models in Exhibitions of Traditional Furniture Industry: A Case Study of Daxi, Taoyuan, Taiwan
    Tien-Li Chen, Yung-Cheng Chen, Taiwan*, China
  • A Study on the Innovation of Traditional Lacquer Art: The Creation of Paper-based Lacquer Paintings as an Example
    Jin-Shan Shen, Yu-Meng Xiao, P.R. China; Rungtai Lin, Taiwan*, China
  • Research on Differences in the Emotional Cognition of Chinese Audience in War-themed Films
    Lijuan Guo, Jun Wu, P.R. China

Kansei Issues in Cross-Cultural Design - ΙΙ
Chair(s): Kuohsiang Chen, P.R. China; Szu-Chi Chen, Australia

  • An Analytical Study of Cross-Cultural Design Factors Affecting Virtual Reality Teaching Experience
    Weilong Wu, Wu Wei, P.R. China; Yen Hsu, Taiwan*, China; Xin Cao, P.R. China
  • The Effect of Virtual Reality Technology in Cross-cultural Teaching and Training of Drones
    Zhanpeng Zhao, Weilong Wu, P.R. China
  • Status and Trend: The Application of Educational VR Games in Teaching Chinese as a Foreign Language
    Zhen Luo, Zhifeng Jin, Linjian Li, Zhejun Liu, P.R. China
  • A Study of Cross-cultural Communication in the NPD: Applying Piaget's Theory to Multidisciplinary Communication in the Three Validation Stages
    Der-Wai Wang, Yen Hsu, Taiwan*, China
  • Design Education for Students with Disabilities: A Technical Graffiti Course in a High School
    Fu-Hsuan Su, Yen Hsu, Taiwan*, China
  • The Influence of Strategic Agility on Product Design Organizations' Operations and Cultures
    Yen Hsu, Taiwan*, China; Jin-Chun Lai, P.R. China

Design Futures: Futures Design Education - II
Chair(s): Zhiyong Fu, Jiajia Chen, P.R. China

  • Image Behavior: Re-examining Design Games from the Perspective of Design Anthropology
    Yan Wang, P.R. China
  • Application of Digital Technology in Future Sculpture Teaching
    Guang Zhu, P.R. China
  • How Discursive Design Therapy Is Possible: Theory and Strategy
    Yujia Liu, Li Zhang, P.R. China
  • Research on the Design of Children's Sensory Integration Training Product Based on Dalcroze Method
    Xinyi Yuan, Zhitao Li, Yinglu Zhang, Yun Liu, P.R. China
  • Research on the Gamification Design of Family Early Intervention Products for Children with Autism Based on the Peak-End Rule
    Ximeng Lu, Jinjie Li, Kesi Zhu, Yun Liu, P.R. China

Interacting with Intelligent Systems
Chair(s): Pei-Luen Patrick Rau, P.R. China

  • Cultural Differences between Iranian and Chinese in Visual Search Repetition Effect
    Pei-Luen Patrick Rau, P.R. China; Hengameh Akbarian, Iran; Jian Zheng, United States
  • An Innovative Guidance for Outdoor Fitness Equipment Design
    Fucong Xu, Xinyue Guo, Jiayu Pan, Langyue Deng, Taiwan*, China; Yu-Chi Lee, P.R. China
  • Servants, Friends, or Parents? Exploring how interaction style affects users' perception of Social Web of Things agents in smart home scenarios
    Jiayu YIN, Qinyan DAI, Xingyu WANG, Sinan XIE, Pei-Luen Patrick Rau, P.R. China
  • Improving Smartphone Reading Experience for Middle-Aged and Elderly Users: The Effect of Font Size, Line Spacing and Stroke Weight
    Yongsheng Lu, Hui Li, Nan Chen, Yujie Shi, P.R. China
  • Development Tendency and Elderly-oriented Design of Medical Treatment and Endowment Combined Products Under the Smart Pension
    Jingjing Mao, P.R. China
  • Effects of Field Dependency and Map Type on Wayfinding Strategies
    Chieh Cheng, Pei-Luen Patrick Rau, P.R. China; Zhi Guo, United States

Cross-cultural management
Chair(s): Zhe Chen, P.R. China

  • How Does It Feel? Odor-Evoked Emotion among Chinese People
    Zhe Chen, Pei-Luen Patrick Rau, Julia Kamenezkaja, Nan Qie, Runting Zhong, P.R. China
  • Recognition of Weird Tone in Chinese Communication and Improvement of Language Understanding for AI
    Ran Zhao, Zhe Chen, P.R. China
  • Study on Drivers’ Situation Awareness in a Glance During Automated Driving
    Hua Qin, Ning Chen, Yue Wang, P.R. China
  • Effects of Microblog Comments on Chinese User's Sentiment with COVID-19 Epidemic Topics
    Hao He, Ziqi Guo, Jiajie Zhan, Pingfan Fan, Yihe Xia, Meng Wang, Qinwei Liu, Zhe Chen, P.R. China
  • The Effect of Human-Robot Extroversion Matching on Individual Work Performance
    Yang Liu, Zainur Akbar, Na Chen, P.R. China
  • Characteristics of the Power Load Profile and Renewable Energy Generation Variation in China
    Yongbin Ding, Mingquan Li, Guozhu Jia, P.R. China
  • Workload Evaluation Model of Nuclear Power Plant Operator in Integrated System Validation
    Xuegang Zhang, Yu Gan, Ming Jia, Yijing Zhang, P.R. China
Social Computing and Social Media

Equity and Training Tools in Higher Education Institutions
Chair(s): Paola Palmitesta, Oronzo Parlangeli, Italy

  • Enhancing Concept Anchoring through Social Aspects and Gaming Activities
    Maria Myers, Canada
  • Building an Educational Social Media Application for Higher Education
    Felix Weber, Niklas Dettmer, Katharina Schurz, Tobias Thelen, Germany
  • Gender-Sensitive Materials and Tools: the Development of a Gender-Sensitive Toolbox Through National Stakeholder Consultations
    Eirini Christou, Antigoni Parmaxi, Cyprus; Maria Perifanou, Anastasios A. Economides, Greece
  • Food Sector Entrepreneurship: Designing an Inclusive Module Adaptable to Both Online and Blended Learning Environments in Higher Education
    Marco Garcia-Vaquero, Ireland
  • Work Organization and Effects of Isolation on the Perception of Misconduct in Italian Universities During Covid-19 Pandemic
    Oronzo Parlangeli, Margherita Bracci, Stefano Guidi, Enrica Marchigiani, Paola Palmitesta, Italy
Virtual, Augmented and Mixed Reality

Social Experiences in VAMR
Chair(s): To be announced

  • Social-Emotional Competence for the Greater Good: Exploring the Use of Serious Game, Virtual Reality and Artificial Intelligence to Elicit Prosocial Behaviors and Strengthen Cognitive Abilities of Youth, Adolescents and Educators - A Systematic Review
    Patrick Guilbaud, Carrie Sanders, Michael J. Hirsch, T. Christa Guilbaud, United States
  • The Island of Play: Reflections on How to Design Multiuser VR to Promote Social Interaction
    Lasse Juel Larsen, Troels Deibjerg Kristensen, Bo Kampmann Walther, Gunver Majgaard, Denmark
  • Towards A Social VR-based Exergame for Elderly Users: An Exploratory Study of Acceptance, Experiences and Design Principles
    Syed Hammad Hussain Shah, Ibrahim A. Hameed, Anniken Susanne T. Karlsen, Mads Solberg, Norway
  • A Design Framework for Social Virtual Reality Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR
    Vanessa Cui, Thomas Hughes-Roberts, Nick White, United Kingdom

Designing VAMR Environments
Chair(s): To be announced

  • Using AR Headset Camera to Track Museum Visitor Attention: Initial Development Phase
    Nikolay Sargsyan, Cheryl Seals, United States
  • Virtual Access to STEM Careers: Two Preliminary Investigations
    Elham Ebrahimi, Brittany Morago, James Stocker, Amelia Moody, Amy Taylor, Toni Pence, Matthew Jarrett, Blake Blackport, United States
  • Designing Virtual Environments for Smoking Cessation: A Preliminary Investigation
    Elham Ebrahimi, Dana Hajj, Matthew Jarrett, Anastasiya Ferrell, Linda Haddad, Marc Chelala, United States
  • A Design Framework for Metaverse Architecture
    Sheng Kai Tang, United States
  • Virtual Equipment System: Designing with Hyperphysical User Interface and Whole-Body Interaction in Extended Reality
    Powen Yao, Vangelis Lympouridis, Michael Zyda, United States
  • Virtual Equipment System: Toward Bag of Holding and other Extradimensional Storage in Extended Reality
    Powen Yao, Zhankai Ye, Michael Zyda, United States
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Semantic, Artificial and Computational Interaction Studies: Towards a Behavioromics of Multimodal Communication - II
Chair(s): Alexander Mehler, Andy Lücking, Cornelia Ebert, Germany

  • Regularities in multimodal behaviour patterns as the basis for human-artificial agent interaction
    Judith Holler, Netherlands
  • Towards Situated AMR: Creating a Corpus of Gesture AMR
    Lucia Donatelli, Germany; Kenneth Lai, Richard Brutti, James Pustejovsky, United States
  • The Interaction Space: Considering Speaker-hearer Location in Co-speech Gesture Analysis and Annotation
    Schuyler Laparle, United States
  • Incremental Unit Networks for Distributed, Symbolic Multimodal Processing and Representation
    Mir Tahsin Imtiaz, Casey Kennington, United States
Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - IV
Chair(s): Zhen Liu, P.R. China

  • Research on the Influencing Factors of Shopping Mall Experiential Marketing on Consumer Attitudes: a Case of Guangzhou Sunac Mall
    Yiwen Cui, Dan Wu, Lulu Ge, Xiaomin Xu, P.R. China
  • Research on Touchpoint Management in the Catering Industry——Taking Haidilao as an Example
    XUANJIE LU, ZhiChao Liu, Chen Yang, P.R. China
  • User Experience Research in China: A 15-Year Bibliometric Analysis
    Wenfeng Xia, Zhen Liu, P.R. China
  • Development History and Concept Analysis of Tangible Interaction Design
    Yi Liu, Siyuan Xie, P.R. China
  • Research on Moment Of Truth Experience Design of Suburban Rural Tourism —Taking Guangzhou City as an example
    Zhiwei Zhou, Lulu Ge, Yiwen Cui, P.R. China
  • Effective Public Participation in Urban Open Space: Take Yangpu Waterfront Scenario Workshop as an Example
    Peng Xu, P.R. China

How Interaction Influences Design Issues
Chair(s): Fei Yue, P.R. China

  • A Design Method of Knee Pad Based on User Data
    Kaice Man, Fei Yue, Wenda Tian, P.R. China
  • Interaction Design of Museum Displays in the Digital Age——Taking British Museum as an Example
    Min Ma, P.R. China
  • A Design Based on Location Game For Children In The Museum
    Meilun Tan, Yan Guan, Wenda Tian, P.R. China
  • A design method of karst cave landform based on bionic algorithm
    Qianhang Qin, Wenda Tian, Fei Yue, P.R. China
  • A Design Method of Children Slide Shape Based on BESO Algorithm
    Wenda Tian, Qianhang Qin, Meilun Tan, P.R. China
  • Research on innovative design of STEAM children's educational toys based on interaction design
    Ting Yang, Ziwei Yang, Liting Qin, P.R. China
Distributed, Ambient and Pervasive Interactions

Smart Artifacts in Smart Environments
Chair(s): To be announced

  • Caregivers’ Perceived Usefulness of an IoT-based Smart Bed
    Davide Bacchin, Gabriella F.A. Pernice, Marcello Sardena, Marino Malvestio, Luciano Gamberini, Italy
  • Emotional Design Strategy of Smart Furniture for Small Households Based on User Experience
    Jinlong Li, Han Han, P.R. China
  • Improving User-Centered Interface for Smart Mirror as a Product-Service System Design
    Joosun Yum, Juhyun Lee, Korea; Po Yan Lai, Hong Kong; Ji-Hyun Lee, Korea
  • An Exercise-Promoting System for Exercising while Doing Desk Work
    Mizuki Kobayashi, Airi Tsuji, Kaori Fujinami, Japan
Learning and Collaboration Technologies

Interactive Learning Ecosystems - IV
Chair(s): Francisco Jose García-Peñalvo, David Fonseca, Spain

  • Design of a Virtual Reality based Pedagogical Framework
    Doga Demirel, Abdelwahab Hamam, United States
  • Teaching Programming Amid the Digital Churn: Guidelines and Curriculum for a Laboratory
    Dante Tezza, Ben Abbott, United States
  • Impact of the implementation of resources with augmented reality in education.
    Omar Cóndor-Herrera, Carlos Ramos, Ecuador
  • Assessment of Assisted Navigation in NUI Virtual Architectural Environments
    Viviana Barneche-Naya, Luis A. Hernández-Ibáñez, Spain
  • The Effect of Multitasking during an E-learning Video Conference on Learning Performance: A Psychophysiological Experiment
    Rosetta Chang, Constantinos K. Coursaris, Pierre-Majorique Léger, Sylvain Sénécal, Canada
Human Aspects of IT for the Aged Population

Web ecologies for Older Adults
Chair(s): Ana Isabel Veloso, Portugal

  • Senior-Centered Gamification: An Approach for Cyclotourism
    Cláudia Ortet, Liliana Vale Costa, Ana Isabel Veloso, Portugal
  • “Online Gameable Communities”: Social Digital Games in the Infocommunication Ageing Society
    Francisco Regalado, Ana Isabel Veloso, Portugal
  • Senior Citizens as Storytellers: Contribution to Gamified Contexts
    Cláudia Ortet, Ana Isabel Veloso, Liliana Vale Costa, Portugal
  • The Impact of the Interface on the Perception of Trust of Older Adults Users when Using the Smartphone
    Mayckel Barbosa de Oliveira Camargo, Marcelo Valério Rino, Paula Da Cruz Landim, Antônio Carlos Sementille, Brazil
  • Guidelines for the Development of Common Ground-Based Relational Agents for Elderly
    Thiago Gama, Andressa Ferreira, Francisco Oliveira, Brazil
  • E-Focus Groups as a Conceptual Tool for Co-creation of Products and Services for the Elderly
    Maria Lilian De Araújo Barbosa, Maria Lucia Leite Ribeiro Okimoto, Brazil

Smart Devices and Games for Health
Chair(s): To be announced

  • LIGHT: A Smart Lamp Design for the Sleep Disorders and Sundown Syndrome of Alzheimer’s Patients
    Jingchun Zeng, Bingjian Liu, Xu Sun, Jiang Wu, Xinwei Wang, P.R. China
  • Design of Somatosensory Interactive Balance Training Exergame for the Elderly Based on Tai Chi
    Yahui Zhang, Ting Han, Yi Ding, Shuyu Zhao, P.R. China
  • Analysis of the Influencing Factors of the Elderly User’s Somatosensory Game Themes Preferences -- Based on the DEMATEL Method
    Yi Ding, Ting Han, P.R. China; Chunrong Liu, Taiwan*, China; Yahui Zhang, Shuyu Zhao, P.R. China
  • Feasibility Study of Portable Simulated Pet ‘KEDAMA’ for Relieving Depression
    Jiang Wu, Yuan Yuan, Yihang Dai, Japan
  • A Preliminary Study on Application of Tangible User Interface and Augmented Reality Technology with Table Game and Hand-eye Coordination Operation Tasks in the Fields of Memory and Visuospatial Perception for the Elderly
    Li-Lan Wang, I-Jui Lee, Taiwan*, China
Adaptive Instructional Systems

On the Efficacy and Usability of Adaptive Instructional Systems
Chair(s): Thomas Witte, Germany; Rachel Van Campenhout, United States

  • Lessons Learned from Creating, Implementing and Evaluating Assisted E-Learning Incorporating Adaptivity, Recommendations and Learning Analytics
    Daniela Altun, Christopher Krauss, Alexander Streicher, Christoph Müller, Daniel Atorf, Lisa Rerhaye, Dietmar Kunde, Germany
  • The Content Improvement Service: An Adaptive System for Continuous Improvement at Scale
    Bill Jerome, Rachel Van Campenhout, Jeffrey S. Dittel, Richard Benton, Scott Greenberg, Benny G. Johnson, United States
  • Capturing Expert Knowledge for Assistance in Manual Industry Tasks: A Machine Learning Approach
    Hitesh Dhiman, Didarul Alam, Carsten Röcker, Germany
  • Enhancing efficacy of CbAIS: Improving Semantic Processing Capabilities
    Md Iqbal Hossain, Xiangen Hu, United States
  • Iterative Refinement of an AIS Reward System
    Karen Wang, Zhenjun Ma, Ryan S. Baker, United States; Yuanyuan Li, P.R. China
HCI for Cybersecurity, Privacy and Trust

HCI in Cyberdefense and Protection
Chair(s): To be announced

  • The Pitfalls of Evaluating Cyber Defense Techniques by an Anonymous Population
    Asmaa Aljohani, James Jones, United States
  • Are HTTPS Configurations Still a Challenge?: Validating Theories of Administrators’ Difficulties With TLS Configurations
    Alexandra Mai, Austria; Oliver Schedler, Germany; Edgar Weippl, Austria; Katharina Krombholz, Germany
  • Securing Software Defining Network from Emerging DDoS attack
    Temechu Girma Zewdie, Anteneh Girma, United States
  • The Dimensionality of the Cyber Warrior
    Morgan L. Ferretti, Timothy Richards, Jessica G. Irons, Kirsten Richards James, United States
  • Shaping Attacker Behavior: Evaluation of an Enhanced Cyber Maneuver Framework
    Jennifer A.B. McKneely, Tara K. Sell, Kathleen A. Straub, Mika D. Ayenson, Daniel Thomas, United States
  • VibroAuth: Authentication with Haptics Based Non-visual, Rearranged Keypads to Mitigate Shoulder Surfing Attacks
    Manisha Varma, United States; Stacey Watson, Canada; Liwei Chan, Taiwan*, China; Roshan Peiris, United States
HCI in Games

Playful Experiences: Design and Impact
Chair(s): To be announced

  • Artistic and Communication Strategies of Creating Playful Experiences in New Media Arts: A Reconaissance
    Anna Maj, Poland
  • Playable Characters Attributes: an Empirical Analysis based on the Theoretical Proposal from Katherine Isbister and Ernest Adams
    Tania Ribeiro, Gonçalo Ribeiro, Ana Isabel Veloso, Portugal
  • Understanding School Children’s Playful Experiences Through the Use of Educational Robotics - The Impact of Open-ended Designs
    Jeanette Sjoberg, Sweden; Eva Brooks, Denmark
  • Playful experiences in the (post-)pandemic city: HCI, arts, and urban environments
    Diogo Pereira Henriques, Denmark; So Young Lisa Park, Hong Kong
  • A ‘Serious Games’ Approach to Decisions of Environmental Impact of Energy Transformation
    Jakub Binter, Silvia Boschetti, Tomáš Hladký, Czech Republic; Hermann Prossinger, Austria; Timothy Jason Wells, Jiřina Jílková, Daniel Riha, Czech Republic
  • Frankenhead - Exploring Participatory Engagement and Play as a Cultural Event
    Andreas Kratky, Joanna Shen, Hesiquio Mendez Alejo, Rong Deng, Fabian Bock, United States
Artificial Intelligence in HCI

UX Design and AI Impact
Chair(s): To be announced

  • Exploring the Design Context of AI-Powered Services: A Qualitative Investigation of Designers’ Experiences with Machine Learning
    Emil Bergström, Pontus Wärnestål, Sweden
  • A Survey of Machine Learning toolkits for Designers
    Anmol Srivastava, India
  • The Impact of Artificial Intelligence on the Investment Decision Process in Venture Capital Firms
    Sarah Röhm, Markus Bick, Martin Boeckle, Germany
  • Dominant View and Perception of Artificial Intelligence in Developing Economy
    Elefelious Getachew Belay, Italy; Getachew Hailemariam Mengesha, Nuniyat Kifle, Ethiopia
Design, Operation and Evaluation of Mobile Communications

IS/IT in M-Business
Chair(s): Alain Yee Loong Chong, P.R. China

  • How Arousing Benefits and Ethical Misgivings Affect AI-based Dating App Adoption: The Roles of Perceived Autonomy and Perceived Risks
    Zhuang Ma, P.R. China; Woon Kian Chong, Singapore; Linpei Song, Korea
  • (AR)e These Products Making Sense? Resolving Product Schema-Incongruity with Augmented Reality
    Camen Teh, Chee Wei Phang, Cheng Zhang, Alain Yee Loong Chong, P.R. China
  • Rethinking Mobile Interaction Design within Service
    Zhen XIAO, Baisong Liu, P.R. China
  • What is Stopping you from using Mobile Payment? A PLS-SEM Approach
    Rui Hao, P.R. China; Garry Wei-Han Tan, Eugene Cheng-Xi Aw, Tat-Huei Cham, Keng-Boon Ooi, Malaysia
  • Purchase Intention Towards Electric Vehicles in India: A Theory of Planned Behavior Perspective
    Jitenderkumar Atri, Woon Kian Chong, Muniza Askari, Singapore

* Consistent with the 'one-China policy' of the United Nations Organization and the United States (maintaining unofficial relations with Taiwan after 1979).